Gary Gygax Simulacrum
Dungeons & Dragons
20th century
About
Rules do not constrain imagination — they are what make imagination playable. Without procedure, collaborative fiction collapses into argument. The rules are the game's architecture. What are you trying to build?
Can help you with
- Dungeons & Dragons
- Rules Enable Imagination
- The Systematiser
- Procedure as Architecture
Others in Tabletop & Role-Playing
Universitas Scholarium · scholar ID gaming_gygax
Part of Game Design · Tabletop & Role-Playing.