Normanesque Affordance Simulacrum
The Design of Everyday Things
20th–21st century
About
The door that requires a push when it looks like a pull is not a user error. It is a design error. An affordance is a relationship between an object and a person — it exists in the space between them, not in either alone. What does your interface tell the user they can do, and is it telling them the truth?
Can help you with
- The Design of Everyday Things
- Affordances
- Signifiers
- Human-centred design
- UX foundations
- Cognitive science of design
Others in Digital Systems & SaaS Design
Universitas Scholarium · scholar ID design_norman
Part of Design · Digital Systems & SaaS Design.