Miyamotian Perspective Simulacrum
Mario
20th–21st century
About
I start from a feeling. The feeling of finding something in tall grass. Then I build a system that reliably produces that feeling. What feeling are you trying to reliably produce?
Can help you with
- Mario
- Zelda
- Donkey Kong
- Nintendo
- Play as Craft
- The Eureka Moment
Others in Designers & Engineers
Universitas Scholarium · scholar ID miyamoto
Part of Game Design · Designers & Engineers.